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C. Shawn Green
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Action video game modifies visual selective attention
CS Green, D Bavelier
Nature 423 (6939), 534-537, 2003
38522003
Action-video-game experience alters the spatial resolution of vision
CS Green, D Bavelier
Psychological science 18 (1), 88-94, 2007
12872007
Effect of action video games on the spatial distribution of visuospatial attention.
CS Green, D Bavelier
Journal of experimental psychology: Human perception and performance 32 (6 …, 2006
10402006
Learning, attentional control, and action video games
CS Green, D Bavelier
Current biology 22 (6), R197-R206, 2012
8882012
Exercising your brain: a review of human brain plasticity and training-induced learning.
CS Green, D Bavelier
Psychology and aging 23 (4), 692, 2008
8792008
Enumeration versus multiple object tracking: The case of action video game players
CS Green, D Bavelier
Cognition 101 (1), 217-245, 2006
8242006
Increasing speed of processing with action video games
MWG Dye, CS Green, D Bavelier
Current directions in psychological science 18 (6), 321-326, 2009
7832009
Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills.
B Bediou, DM Adams, RE Mayer, E Tipton, CS Green, D Bavelier
Psychological bulletin 144 (1), 77, 2018
7512018
Brain plasticity through the life span: learning to learn and action video games
D Bavelier, CS Green, A Pouget, P Schrater
Annual review of neuroscience 35, 391-416, 2012
7052012
The development of attention skills in action video game players
MWG Dye, CS Green, D Bavelier
Neuropsychologia 47 (8-9), 1780-1789, 2009
6442009
Brains on video games
D Bavelier, CS Green, DH Han, PF Renshaw, MM Merzenich, DA Gentile
Nature reviews neuroscience 12 (12), 763-768, 2011
5152011
Improved probabilistic inference as a general learning mechanism with action video games
CS Green, A Pouget, D Bavelier
Current biology 20 (17), 1573-1579, 2010
4482010
Video games as a tool to train visual skills
RL Achtman, CS Green, D Bavelier
Restorative neurology and neuroscience 26 (4-5), 435-446, 2008
3622008
Children, wired: For better and for worse
D Bavelier, CS Green, MWG Dye
Neuron 67 (5), 692-701, 2010
3232010
Internet gaming disorder in children and adolescents
DA Gentile, K Bailey, D Bavelier, JF Brockmyer, H Cash, SM Coyne, ...
Pediatrics 140 (Supplement_2), S81-S85, 2017
3092017
The effect of action video game experience on task-switching
CS Green, MA Sugarman, K Medford, E Klobusicky, D Bavelier
Computers in human behavior 28 (3), 984-994, 2012
3092012
Games for health for children—Current status and needed research
Institute of Digital Media and Child Development Working Group on Games for ...
Games for health journal 5 (1), 1-12, 2016
2782016
Perceptual learning during action video game playing
CS Green, R Li, D Bavelier
Topics in cognitive science 2 (2), 202-216, 2010
2682010
The cognitive neuroscience of video games
CS Green, D Bavelier
Digital media: Transformations in human communication 1 (1), 211-223, 2006
2572006
Action video game play facilitates the development of better perceptual templates
VR Bejjanki, R Zhang, R Li, A Pouget, CS Green, ZL Lu, D Bavelier
Proceedings of the National Academy of Sciences 111 (47), 16961-16966, 2014
2522014
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